Alexandra Quinby
Alexandra Quinby
Senior Prop Artist at Blizzard Entertainment
Irvine, United States

About

Hi! I'm Alexandra Quinby, a concept artist, illustrator, 3D artist, and chocolate lover located in Los Angeles, California. I have extensive experience with Adobe Photoshop, Autodesk Maya, and 3D Coat. I am also experienced with ZBrush, Sculptris, and Clip Studio Paint.

I've always had a passion for games, and I take joy in creating character, prop, and environment concepts and bringing them to a completed 2D or 3D game-ready state. I have a strong affinity for vivid and harmonious colors, and I love integrating them with my work.

If you want to work together I'd love to hear from you!
You can contact me via email at amquinby@gmail.com.

Skills

Concept ArtConcept DesignIllustration3D ModelingCharacter ModelingTexturingCharacter Design

Software proficiency

Photoshop
Photoshop
Maya
Maya
3DCoat
3DCoat
ZBrush
ZBrush
DAZ Studio
DAZ Studio
CLIP STUDIO PAINT
CLIP STUDIO PAINT

Productions

    • Video Game
      Where Cards Fall
    • Year
      2019
    • Role
      3D Artist
    • Company
      The Game Band

Experience

  • Associate Prop Artist at Blizzard Entertainment
    Irvine, CA, United States of America
    July 2019 - Present

    Concepting, 3D Modeling, texturing, and animating low-poly props for game World of Warcraft.

  • 3D Artist at The Game Band
    Los Angeles, CA, United States of America
    July 2017 - July 2019

    3D Modeling and texturing low-poly props, environment pieces, modular architectural sets, and characters from concept art. Assembling and set-dressing interior scenes and exterior levels for game Where Cards Fall.

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